Norfolk is a subpar version of Edinburgh that trades Evasion (which is boosted by QE and Smokescreen) for a shield skill (which is not). Torpedo-focused destroyers, while capable of dealing massive amounts of burst damage to take out bosses or elite enemies, lack the same gunnery output to fall back on when their torps are on cooldown, and are prone to being swamped by small enemies. However, she is farmable and functions with virtually zero investment in her skills, which makes her good for new players. Combine the 3v2 situation with the stat advantage, and you can see very quickly that the chance of aninevitable victory grows the longer an Exercise drags on. Any enemy who sends out a bunch of ships at once will have a bad time. It is the average of your ships AA guns range: teamRange = sum(gearRange) / numberOfShips. When I write out teams, I will write them out as they are arranged in the Details screen. A Quick Note About PVP. Fleet Technology is a system that allows you to gather permanent stat bonuses for maximum limit break ships. Maria has a lot of hobbies, but gaming has always been her favorite one, and that's why she's decided to create GameTaco. She relies heavily on torpedo bombers to deal damage, but because these aerial torpedoes are launched in two separate volleys, they often miss even slowed targets. This bonus is received regardless of nation; nation is listed below for organizational purposes only. This is because we lack competitive CVs and rely entirely on our AA guns to defend ourselves from the CVs that dominate the non-HMS meta. Bonuses are earned by each shipgirl in two ways: Direct stat bonuses. Hybrid ships who have both decent torpedo and gunnery damage or utility focused support ships will still perform better on manual, but are generally more than reliable enough on auto. Mainz doesn't like this at all, poor little girl. The most important factor being the ships skills. Terminology 1:1: A fleet with one ship in the frontline and one ship in the backline, typically a BB. JP: . However, if youre dealing with one enemy that has a large amount of HP, then salvo attacks would be your best bet. In transitional teams, Belfast may be used in lieu of Edinburgh as a tank. While these guides are intended to be a resource for PVE, it would be a disservice not to mention the way in which main fleet positioning differs in PVP. for the most part i like this and agree with your picks. Altogether, you are massively increasing the effective HP of the backline, which gives Hood and Warspite time to barrage the enemy backline. When you have different ship types, you will be prepared to take on all enemies because this will give you access to other weapon types, like AoE, high single target damage, and air damage. 2 Runner up You can go also with the Yokosuka Suisei Model 12A. You will need to have sufficient defenses so that the enemy doesnt take you out by burst attacks, but at the same time, you will need to have enough damage so that you can take them down this is why we stress just how important balance is. Ships of greater displacement for their type tend to be worth more points. For trash clearing fleets, a healer CVL will usually be your go-to in this instance, but if healing is unnecessary, a more damage-focused CVL or even a CV will work just as well. to use Codespaces. Ark Royal is the only CV that I would recommend using the aimed torpedo bombers on for PVE. However, I typically recommend the A7M Reppuu instead. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Second skill reduces fire damage to the main fleet (from 5.0 to 15%), and also increases the dodge rate (from 4.0 to 10%). When Juneau dies, she heals the entire team by 25%. But because Hoods skill always lands on the closest backline ship and Warspites skill always lands on the furthest ship from her, their skills will always attack the same target when they are on the flanks. Some dock her points because she has torpedoes instead of a second gun, which lacks synergy with her skills, but I dont think this is a very strong argument. You signed in with another tab or window. Special thanks to Dimbreath for gathering/providing all of the data on stat bonus and tech point values. Having different ship types will prepare you for all enemies because youll be able to bring a variety of weapon types like high single-target damage, AoE, and air damage. Again, as you fight more trash fleets than bosses, a higher portion of your oil expenditure on a given map will be on your trash fleet. However, with a few exceptions, such as the armoured carriers, carriers are less tanky than battleships, and placing one in the flagship position will often leave them more vulnerable to enemy shelling. Enemies in trash fights tend to have relatively low HP and are prone to being overkilled. (Live2D). Press question mark to learn the rest of the keyboard shortcuts. While battleships and battlecruisers specifically are functionally identical in practical applications, monitors and battleship-carriers function slightly differently, but while still providing the same fundamental functionality. Basic Lightweight Backlines. And the fucking monitors and Uglies are higher They are different in terms of weapon slots, stat distribution, and playstyle of the individual ship. As you can see here, the BB backline is pretty much mandatory. Running Monitors on the Flank. Ark Royal is a SR Fleet Carrier with a unique torpedo attack that slows the enemy. I hope this helps you make a decision on what ships you should actually go after. Destroyers are great because they have high burst damage, but at the same time, they are squishy, so you will need something to balance this out. In your Vanguard, we suggest bringing at least one Destroyer and one Cruiser. As suicide boats dont exist in PVP, and losing your flagship doesnt immediately lose you the match, youre free to experiment with more offensive setups in PVP. Build her for procs and watch her barrage wipe entire waves and increase your entire backlines Reload by 40%. One very important thing to note is that although her skill specifies the mediocre Swordfish, it works with any torpedo bomber. When placed on the opposite flank of Hood, Warspites barrage will be hitting the same target as Hood. Burst damage focus. Monstrous stats with an amazing skill that is both offensive and supportive. Where battleships are generally geared towards selfish, single-target damage, carriers are geared more towards support and aoe damage. Its because there is no reason why I would ever run Enterprise in an HMS team. Additionally, they are wholly incapable of contributing surface damage, lacking even auxiliary guns for self-defence, all while occupying a slot and costing fuel that could be used for a combat-capable ship instead. In your main fleet, also known as the backline of your fleet, you want to have at least one Battleship or Battlecruiser and one Aircraft Carrier. This is also why light carriers tend to have an advantage over standard carriers for trash fleets. I wrote this guide because I noticed that a lot of the information available to EN players was lacking in detail or rigor, outdated, or mere copy-pastes of older guides containing similar problems. This guide right here has been written to help you put together the best fleet you can in Azur Lane. Do not make the mistake of always making Hood your flagship, even if the opponents flagship is Enterprise. Tiers 2 contains some substitutes for when you lack Tier 0 or 1 options. However, as stated earlier, trash fleets generally value smooth damage curves, and torpedoes are very squarely burst damage. Light cruisers, while generally considered the weakest vanguard class in terms of damage, are capable of putting out reliable, consistent damage on auto, and tend to be tankier and have better AA than other vanguard classes. Shoushou and Vestal are the weaker versions of Unicorn and Akashi. Gunboat: Any cruiser with a secondary gun instead of torpedoes. For boss fleets, heavily torpedo-centric fleets will generally suffer when deployed on auto. HMS is one of the most powerful options in the current meta for PVP and will remain so for quite some time. Read through customer reviews, check out their past projects and then request a quote from the best custom home builders near you. Below is a diagram showing how these ships are arranged in the Details screen and in battle. Battleships are generally tankier than aircraft carriers and have superior focused, single-target damage. If you have problems 3-starring a map, get more levels on your shipgirls and clear it over and over until the threat level becomes green. Cruisers more like Suffolk Kai, which have much faster clear speeds, are much better alternatives for now. If you plan on taking down a strong boss that has a lot of HP to go through, then this fleet will get the job done. Our updated Azur Lane Tier List for 2022 So annoying spending time on a ship that just wasn't as strong as you thought it would be. Identifies ships belonging to the Royal Navy. The ones on top are the strongest in the game right now. So here I rank every ship in the game from awesome to not so awesome . Faction tech points. Due to the general lack of variety in destroyer loadouts, there arent any particularly apparent subclasses. Mileage may vary based on the RNG, but the tank suffers the most damage, especially from torpedoes, because it is in front while moving toward the enemy. The best support CVL in the game is also an HMS ship. This greatly improves the efficiency and speed of your clears. Indeed, most of Hoods damage comes from her barrage, which deals massive damage to the enemy backline opposite of her. Now that youre armed with some excellent fleet building tips and some examples of the top fleets in Azur Lane, youre ready to start putting together your own epic fleet. Monstrous stats with an amazing skill that is both offensive and supportive. This is so embarrassing how are you gunna rate Prinz Eugen and Indianapolis so low?? Her Oil cost is as high as can be, and her skill is unreliable because it often nukes useless targets. Commonly paired with QE and a cruiser frontline to stack her Reload buff with QE and Leander Kais. Theyre incredibly competent anti-air ships. On GameTaco, you'll find tons of problem-solving tips from many different video games! HMS teams have access to the best BBs in the game bar none. Given the nature of hardmode locks, there are going to be times where youre forced to run a carrier. To do this, you will need to be able to deal a lot of damage, which is why salvo attacks from Battlecruisers and Battleships are essential. With double dive bombers and a torpedo bomber as well as excellent efficiencies as a result of her retrofit, she is a very strongCVL option for a transitional team, perhaps even better than Enterprise for this purpose because you dont need to invest much in her skills for her to be effective. The goal of this project is to create a tool that could help build a fleet in Azur Lane. In this case, your torpedos will split up before reaching the enemy causing them to hit multiple enemies. Smooth damage curves. Azur Lane fleet builder/helper The goal of this project is to create a tool that could help build a fleet in Azur Lane. Boss fleets will often want to run ships that are capable of providing windows of increased damage, and then lining up as many sources of burst damage as possible within that window. In Azur Lane, you have new ships being released on an occasional basis and fixes/tweaks taking place every so often. That is a strategy found on other teams that doesnt even work all too well on HMS teams. The damage output, however, is more consistent. In this guide, we cover which things are important about the composition of your fleet in Azur Lane. Finally, note that Tier 3 contains low-oil cost ships that are best for farming. This setup will provide increased artillery capabilities, which can often deal with high-threat elite enemies more quickly and efficiently than a carrier could. Identifies ships belonging to the Eagle Union. Most of the heavy cruisers/battleship that can be a deciding factor in battle is going to have the highest oil cost, so theyre not considered an oil efficient team. HMS PVE heavily relies on slow BBs, so be sure to always bring an SG Radar on one of your backline ships. An oil-efficient fleet is a term used by Azur Lane players to describe a fleet that has a low oil cost. Running Battleships on the Flank. Battleships and Battlecruisers both deal incredible damage but to a small area while Aircraft Carriers deal decent damage but to a massive area. It first gained traction in 2017 on JP servers by capitalizing on the ship girl mania first started by Kancolle. "Care to join us, Kommandant?~" - Bunny Girls Friedrich Press J to jump to the feed. Causing them to hit multiple enemies bonuses for maximum limit break ships which have much clear. Carriers tend to have relatively low HP and are prone to being overkilled I typically recommend the A7M instead! 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