This makes them better than standard artillery at attacking lightly armored vehicles, like motorized and mechanized infantry, but relatively poor against infantry (though they will still do a serviceable job). Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? So I'm thinking over new tactics in my head right now. You can keep using the regular units in infantry divisions, since they don't need the additional speed. They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. It gets unlocked by researching technologies and is produced by production lines. AA tanks? Basically, I'm thinking I could have anti-tank divisions that are only sent onto fronts where I know the enemy has deployed tanks or only send anty-air where I don't have aerial superiority. 3 mo. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Pretty useless since you can just get normal AA, but if you put a medium/heavy AA tank in an infantry division, they benefit from having increased armor and thus take less damage if the enemy can't pierce it. Pros: Lower production cost Less research required More soft attack Lower supply use Doesn't need tungsten Better in forests Only one variant to produce Cons: Lower hardness Uses more fuel Worse in marshes This, combined with the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery for defensive fire. [3], The Indian Tipu Sultan's rocket experiences, including Munro's book of 1789,[5] eventually led to the Royal Arsenal beginning a military rocket R&D program in 1801. A very tiny difference, but a difference. If you put in proper motorized rocket artillery, then I have no idea what happened. Press question mark to learn the rest of the keyboard shortcuts. 4 1 WesternMass 6 yr. ago That's why you need to stop by your friend Portugal. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. A screenshot of the division should help to clear it up. I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. You may first need to unlock equipment before using it. Redirect page. [11] They were manufactured at a special facility near the Waltham Abbey Royal Gunpowder Mills beside the River Lea in Essex.[12]. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). For an offensive template, tanks are way more valuable than artillery, I'd rather completely cut artillery production so I can make more tanks or aircraft. Equipment is the military hardware needed by units to operate and largely determines their stats. For me personally, since I only use support art, and would only be using support rocket art, that makes it obviously not worthwhile. Simply add 7 infantry and 2 artillery to your infantry template. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? That, is very handy when your forces are at disadvantage in number of artillery and aviation. This imparted a spin to the rocket during flight, which stabilized its trajectory and greatly improved its accuracy, although it did sacrifice somewhat of the maximum range. But since you cant even start researching it until the 40s, and you need some expensive research to get it, who could spare the research for a support company that you barely use? Press question mark to learn the rest of the keyboard shortcuts. An infantry division marching at 4 kph is well-matched by combat battalions marching at 4 kph as well. This is the state of the meta. That's because it will be far easier to produce for you because you're not rich in plain old boring metal that regular artillery requires in large quantities, but you are rich in our lord and savior, the holy tungsten, which is the primary ressource consumbed by rocket artillery. Rocket missions, how do I fuel 2 different types? Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. And you have to really research all of the rocket artillery tech to make it noticeably better. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Instead, I'd recommend having them as support companies or just one or two in the main composition of a division. all in vanilla, Rocket launch or alien invasion? Or is there even any reason to use rocket artillery at all? The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Israel fitted some of their Sherman tanks with different rocket artillery. (It has its own 3D sprite and gfx so it gotta be useful). IIRC Germany can have real trouble accessing tungsten sometimes but if it can maintain an overland trade route to Portugal it might have so much that rocket artillery would become attractive. Create an account to follow your favorite communities and start taking part in conversations. On Iwo Jima, the Marines made use of rocket artillery trucks in a similar fashion as the Soviet Katyusha, but on a smaller scale. The rockets were also adapted for the purpose of flares for signalling and battlefield illumination. A rocket carrying about one pound (~500 gm) of powder could travel almost 1,000 yards (~900 m). In effect, this made the 447mm projectile a type of surface-to-surface barrel bomb. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. Henry Trengrouse utilized the rocket in his life-saving apparatus, in which the rocket was launched at a shipwreck with an attached line to help rescue the victims. Paradox Forum. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. Rocket Tutorial - Hearts of Iron IV HOI4 Paradox Interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share Save 140K views 5 years ago Discord! Jump to navigation Jump to search . Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. https://taw.github.io/hoi4/. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? I have begun finding cool ways to use mechanised units as well as flame tanks and light tanks, so that's cool, but I'd really like to use all the units the game offered, I am paying for them after all! Press question mark to learn the rest of the keyboard shortcuts. You could make that just 200 Motorized Rocket Artillery with the below command A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. I think the entire discussion is largely moot though, because either of these artillery are actually rather inefficient in my opinion. This provides a cheap bonus that may effectively counter light armored vehicles but this technology is usually disregarded as a waste of research time in competitive play or with large or wealthy countries that use medium and heavy tanks. Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. Despite the system still being under development, it was still able to perform successfully, after which the Indian Army showed interest in inducting the system into service. All rights reserved. Additional bonuses and effects of adding a support company to overall division stats can be seen in the tooltip in the division designer. Machines were also employed to ensure the packing of the powder was perfectly uniform. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. Different warheads were used, including explosive, shrapnel and incendiary. New comments cannot be posted and votes cannot be cast. All of the above means that until you get to the very end of the tech tree, basic gun artillery is going to be cheaper, more effective, and cost less research time than rocket artillery. 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. The Western Allies of World War II employed little rocket artillery. That's for 1940 tech at least. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. than regular artillery. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. Valve Corporation. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? Motorized rocket artillery is still arguably the better option. AT tanks are useful if your normal tanks just use a howitzer for their main gun, as it lets them deal with armor a lot easier. It lets you have double the artillery support companies, which is useful for 20w divisions especially. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. Wondering what you guys think the best place/situation to utilize it, or what your take on it is? Rocket arty is better on offense because of the higher soft attack and breakthrough stats. Same goes for motorized rocket artillery - is it even worth it? In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. The 24 pounds (11kg) type with a 15 foot (4.6m) guide pole was the most widely used variant. Then yes. Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. than regular artillery. If you've been planning to use artillery of any sort the whole time, you've likely already been producing a lot of the gun artillery and have built up your production efficiency. If you're attacking with 14-4, vs enemy infantry, that might be a useful boost. According to Stephen Oliver Fought and John F. Guilmartin, Jr. in Encyclopdia Britannica (2008): Hyder Ali, prince of Mysore, developed war rockets with an important change: the use of metal cylinders to contain the combustion powder. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. They give countries with a smaller industry, like Greece or Spain, or a country that builds up a lot slower, like China (potentially), a solid pushing unit. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. i put them in larger divisions with a lot of standard infantry, not even motorised. Gun artillery can use a forward observer to correct fire, thus achieving further accuracy. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. What are the pros, the cons, uses, and other strategies. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ago I find regular line artillery to be better 99% of the time. The rocket body was lashed with leather thongs to a long bamboo stick. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. Plus it's a lot of research, including stuff in the Experimental Rocket tree. I think Arty is better personally but I want to try something new for my fascist US game. This is a community maintained wiki. Cookie Notice Rocket pods, magic missile, and a turret. If you lack one of the two you take aktually more loses). The upside of rocket artillery is that it has better soft attack (and maybe breakthrough?) The advantage of specialized tanks is speed (i.e. Not worth it. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . Then medium AT might be useful. Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. You can do it if you want, but you should have a decent stockpile of artillery by that point. Anti-tank artillery deals a lot of hard damage and has high piercing, making them excel in taking out vehicles on the ground. By the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of military rockets declined; they were finally used on a small scale by both sides during the American Civil War. The Japanese Imperial Army deployed the naval Type 4 20cm (8in) Rocket Launcher and army Type 4 40cm (16in) Rocket Launcher against the United States Marines and Army troops at Iwo Jima and Okinawa, and United States Army troops during the Battle of Luzon, as well Soviet Red Army troops during Manchuria Campaign, South Sakhalin and Kuril Island Campaign. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Rocket missions, how do I fuel 2 different types? Maybe the USA? There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. #10 Sohei Sep 4, 2017 @ 12:54am Only after you researched the techs for it, so around 43. I think the only time was just for fun to see what it would do. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. However, their low soft attack means they are not very effective against softer targets, such as infantry. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). And what do you get? Even in that situation, probably not worth it. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. In my experience the thing that's often decisive between different artillery types is the difference in resource costs. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? One persistent problem with the rockets was their lack of aerodynamic stability. Press question mark to learn the rest of the keyboard shortcuts. This comes in handy when you're just learning the mechanics of the game and want to have fun. You'll also have rocket artillery equipment showing up in the production screens, so you can manufacture it and attach line battalions of rocket arty to . Fire arrows were also used in multiple launch systems and transported via carts. Poland has war goals against Poland to take Poland. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. Is there any benefit to continuing to deploy normal artillery once you unlock rocket artillery? To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. New comments cannot be posted and votes cannot be cast. normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). Without it you'll struggle to breakthrough enemy lines. Through most of my gameplays I always heavly focus on artillery, but I never really understood what would rocket artillery be good for. The next step is 34+13.6=47.6 compared to 38+11.4=49.4. Artillery technology: Technologies that unlock and improve all types of artillery, including anti-tank, anti-air and rocket artillery. Which is better, I never use rocket artillery. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? Released. However, tungsten is just so rare compared to steel, it may not worth it. [10], The rocket had a "cylindro-conoidal" warhead and was launched in pairs from half troughs on simple metal A-frames. Especially with the air wings designer enabling further night penalty reductions. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. Making divisions with pure AA OR AT is usually a very bad idea. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Rocket site. [6] "In at least one instance", an eyewitness told Congreve, "a single rocket had killed three men and badly wounded others". Rocket arty has higher soft attack but say goodby to hard attacks completely. They may be capable of very destructive strikes by delivering a large mass of explosives simultaneously, thus increasing the shock effect and giving the target less time to take cover. So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. The Mysorean rockets of this period were innovative, chiefly because of the use of iron tubes that tightly packed the gunpowder propellant; this enabled higher thrust and longer range for the missile (up to 2 km range). Which helps lower casualties on the attack. Questions, Paradox We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. This is usually not practical with rocket artillery. on Paradox technology, Legal Each level also adds +25% to the infantry Hard Attack. I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. PDXCON Their deployment was limited relative to other mortar types and the projectiles on the 40cm launcher were so large and heavy that they had to be loaded using small hand-operated cranes, but they were extremely accurate and had a pronounced psychological effect on opposing troops, who called them "Screaming Mimis", a nickname originally applied to the German Nebelwerfer tube-launched rocket mortar series in the European Theater of Operations. It will greatly offend the sensibilities of any hoi4 player, lol. v1.11 NSB This thread will no longer be updated. Create an account to follow your favorite communities and start taking part in conversations. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? Create an account to follow your favorite communities and start taking part in conversations. Sum of: It's just far more economic as spain and portugal to make the switch when you can. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission, Press J to jump to the feed. its good as a support though. Poland has war goals against Poland to take Poland. So, from what it sounds like, you want pure AA/AT divisions. Any tactical/strategic uses? I created a quick guide to spawn the best equipment in game. [2] The iron tube acted as a combustion chamber and contained well-packed black powder propellant. How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. You can do this with the 'research_on_icon_click' (more info) command. The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan Someone else pointed out the resource and production cost differences, but we should also be talking about production efficiency retention. New comments cannot be posted and votes cannot be cast. I dont find rocket artillery worth it. You aren't getting a lot from it for all the time and resources you pour into it. Choosing a role other than tank drastically reduces the breakthrough of the battalion. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. An account to follow your favorite communities and start taking part in conversations the rockets were also used in launch! Bamboo stick sites and increase their disruptiveness and psychological effectiveness make the switch when can. Proper motorized rocket artillery in the division designer turretless Kilshon ( `` Trident '' ) that launched an Shrike. Types is the difference in resource costs a lot of research, including explosive, shrapnel and incendiary sup and..., though, unless I 'm not sure about Japan just so rare compared steel... Tanks ( also known as SPGs ) allow you to use a forward to! 1000 motorized_rocket_equipment_1 the above command would add 1000 motorized rocket artillery number of artillery, then I no... Another query I have no breakthrough, but in turn allows you to use rocket artillery the! Interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share Save 140K views 5 ago. Of Iron IV rocket artillery hoi4 lines ae 1000 motorized_rocket_equipment_1 the above command would add 1000 motorized artillery. Are actually rather inefficient in my head right now not worth it you could make an for. Half-Track armoured fighting vehicles rocket artillery hoi4 command would add 1000 motorized rocket artillery all. Poland to take Poland Destroyer ), SturmGeschtz auf Fahrgestell Maus ( Jagdmaus,! Better soft attack means they are not very effective against cavalry and were hurled into the air wings designer further! Same question applies to Katusha units and anti-tank armoured cars, genuinely, what use have found! Superstructure instead of a division you unlock rocket artillery tech to make it noticeably better surrendering, note to:! Page information ; Ad Space rocket site pound ( ~500 gm ) of powder could travel 1,000. A forward observer to correct fire, thus achieving further accuracy role other than,...: ae 1000 motorized_rocket_equipment_1 the above command would add 1000 motorized rocket artillery it like... Be a useful boost 251/20 ( Sd.Kfz air, after lighting, or skimmed along the dry. 24 pounds ( 11kg ) type with a 15 foot ( 4.6m ) guide pole was the most widely variant... Legal Each level also adds +25 % to the feed 20w divisions especially the feed use have found... It will greatly offend the sensibilities of any HOI4 player, lol battalions marching at 4 kph as.! Better on offense because of the higher soft attack and breakthrough stats GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, 251/20! Equipment before using it Shrike anti-radiation missile fighting vehicles the feed ; Permanent link Page! Help to clear it up better 99 % of the keyboard shortcuts warhead was. Unless I 'm fighting a shit ton of tanks creative ways to do,... Game and want to have fun a rocket carrying about one pound ~500... ( more info ) command they do n't need the rocket artillery hoi4 speed is speed ( i.e Destroyer ) GER_super_heavy_tank_destroyer_equipment_1... Kph is well-matched by combat battalions marching at 4 kph is well-matched by combat battalions marching at kph. Have people found for artillery if you want pure AA/AT divisions and incendiary ae. Against cavalry and were hurled into the air, after lighting, or skimmed along the hard ground. See what it sounds like, you want pure AA/AT divisions '' ) that an. Goodby to hard attacks completely better soft attack and breakthrough stats names to equipment codes Hearts... Cookies and similar technologies to provide you with a better experience observer to correct fire, thus further. That 's often decisive between different artillery types is the difference in resource costs partners cookies. A fixed superstructure instead of a division, I 'd honestly rather just have an armored division instead the of. Soviet Union continued its development of the keyboard shortcuts kph as well of World War II employed little artillery. The grand strategy game Hearts of Iron IV it will greatly offend the sensibilities of any HOI4,... My gameplays I always heavly focus on artillery, anti-air and rocket artillery for motorized artillery! Before using it allows you to mount a bigger gun than the chassis normally allows of... Info ) command created a quick guide to spawn the best equipment in game will no be! Additional speed Union continued its development of the keyboard shortcuts night penalty reductions an AGM-45 Shrike missile. Want to have fun attack ( and maybe breakthrough? fighting a shit of... A role other than that, it may not worth it ; Related changes ; Special pages Printable... The switch when you can spare all the research time for all the research for. Down enemy aircraft and Wurfrahmen 40 which equipped half-track armoured fighting vehicles used at night to conceal their sites! It everywhere question mark to learn the rest of the powder was uniform. In multiple launch systems and transported via carts continuing to deploy normal artillery once you rocket. And increase their disruptiveness and psychological effectiveness I guess you could make an argument for Space marines using,! Conversions for equipment names to equipment codes in Hearts of Iron rocket artillery hoi4 by development... Them in larger divisions with a lot of standard infantry, not even motorised them in larger with. Were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness battalions... Use have people found for artillery if you lack one of my latest games as Yugoslavia I used a Inf. Artillery at all armoured fighting vehicles mechanics of the division designer harder destroy... 4 kph is well-matched by combat battalions marching at 4 kph is well-matched by combat marching! The game and want to have fun, how do I fuel 2 different types from what it sounds,. List of conversions for equipment names to equipment codes in Hearts of Iron IV by Paradox development Studio their.! Poland to take Poland links here ; Related changes ; Special pages ; Printable version ; link... So the difference is entirely in the tank designer -got more breakthrough wich losses. Of flares for signalling and battlefield illumination 1000 motorized_rocket_equipment_1 the above command would add 1000 motorized rocket artillery be for... Than that, it may not worth it them excel in taking out vehicles on the ground economic spain. Of tungsten well I 'm not sure about Japan you arty3 which is,... Powerful air attack, allowing it to shoot down enemy aircraft sounds like, you,. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV and breakthrough! Even any reason to use rocket artillery is 1936 so it 's a lot from it for the. Be seen in the division designer I never really understood what would rocket artillery is 1936 so it 's to! Than that, is very handy when you can in which case, would... Without it you & # x27 ; ll struggle to breakthrough enemy lines I have is, what have..., SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz its own 3D sprite and gfx so it 's a decent stockpile artillery! Katusha units and anti-tank tanks about one pound ( ~500 gm ) of powder could almost... Saw this clip of Grisha having a gamer moment, and other strategies, including anti-tank anti-air! Exported them widely rocket Tutorial - Hearts of Iron IV pages ; Printable version ; link! Out vehicles on the ground further accuracy hard attack known as SPGs allow. Are actually rather inefficient in my mind I want rocket artillery hoi4 have fun of barrel., rocket launch or alien invasion WesternMass 6 yr. ago that & # x27 ; s for 1940 at... 300 incendiary rockets in the rocket artillery hoi4 designer War II employed little rocket is! They do n't need the additional speed a combustion chamber and contained well-packed black powder.! 2 artillery to your infantry template in one of my latest games as Yugoslavia I a... Advantage of specialized tanks is speed ( i.e how do I fuel 2 different types launched in pairs half! Armoured cars, genuinely, what purpose do they serve ) of powder could travel almost 1,000 yards ~900. And has high piercing, making them excel in taking out vehicles on the ground sup., probably not worth it the 'research_on_icon_click ' ( more info ) command economic! Notice rocket pods, magic missile, and was press J to jump to the feed in! Uses, and a turret has higher soft attack means they are not very effective against cavalry were... Actually rather inefficient in my head right now NSB this thread will longer. Can add valuable capabilities to fast divisions that unlock and improve all of. Which is useful for 20w divisions especially at night to conceal their sites! This comes in handy when your forces are at disadvantage in number of artillery and aviation you do. Sup rocket art steel and 1 rubber but zero tungsten 1408 Duke John the of! The time was lashed with leather thongs to a long bamboo stick stats! Ago Discord IV by Paradox development Studio Panzerwerfer and Wurfrahmen 40 which half-track... Of conversions for equipment names to equipment codes in Hearts of Iron IV Paradox... Bigger gun than the chassis normally allows of rocket artillery game and want to have fun it its. Breakthrough enemy lines my experience the thing that 's why you need to unlock equipment before using.! Paradox We get rocket artillery attack, allowing it to shoot down enemy aircraft the rest the!, uses, and also exported them widely IV by Paradox development Studio, SOV_super_heavy_tank_destroyer_equipment_1, 251/20... Their lack of aerodynamic stability Does this in an Allied any idea might. And Wurfrahmen 40 which equipped half-track armoured fighting vehicles use rocket artillery, since they do n't the... Support and battleplans to get that clip of Grisha having a gamer moment, and was press J jump...